Unity Technologies raises $181M


What does Unity Technologies do?

Unity Technologies, is the largest global development platform for creating 2D, 3D AR and VR games and experiences. The company has creates Unity, a high performance end to end dev platform which creates interactive experiences. Its graphics engine and completely featured editor serve as the foundation for developing beautiful games or apps and easily bringing then to multiple platforms such as home entertainment systems, mobile devices, embedded systems and computers. The company also provides services and solutions for creating games, connecting with audiences including; Unity Cloud Build, Unity Everyplay, Unity Asset StoreUnity Analytics, Unity Certification and Unity Ads and for  boosting productivity. The company owns over 45% of the full feature game engine market. There are over 5 million registered developers and a huge majority of the top grossing 3D mobile games made with 3rd party tools are made using this company.

How much Unity Technologies was funded?

The company raised $181M in Series C on July 13, 2016 from WestSummit Capital, Max Levchin, Sequoia Capital, China Investment Corporation,  Thrive Capital, DFJ Growth and FreesFund.

Previous funding

$5.5M in Series A on October 26, 2009 from Diane Greene, Sequoia Capital and David Gardner.

$12M in Series B on July 20, 2011 from WestSummit Capital, Sequoia Capital and iGlobe Partners

Undisclosed amount on April 14, 2014 from Vanedge Capital

What is next for Unity Technologies?

Unity Technologies is inviting a new member to its board, DFJ’s Barry Schuler. The company is set for accelerating the advancement of VR and AR with its unique write once and publish many engine which enables studios in easily supporting all the hardware platforms without trying to select a winner.

More about Unity Technologies

Unity Technologies was founded on August 8, 2004 by Joachim Ante, Nicholas Francis and David Helgason. It has its headquarters in San Francisco, California. The company has revolutionized the gaming industry by allowing any size studio from Triple A to Indie for creating compelling and beautiful games and experiences.