What does Impropable do?

Improbable, is a London based company which provides backend plumbing to make simulated worlds possible.

It is developing an operating environment which makes simulated world building possible, worlds that can be run in real time, simulating the interactions and behaviors of millions of entities. Spaces that have their own rules and properties which many people can simultaneously visualize, explore and change in many ways in which developers can imagine.

The simulated worlds will provide an unique insight to those who ask questions about complex systems. It also enables totally new experiences in gaming. These simulated worlds can solve many important problems in areas like energy, city efficiency, defense, finance and health.

How much Improbable was funded?

Improbable has raised $20 M from Andreessen Horowitz and Chris Dixon on March 24th, 2015.

What is next for Improbable?

The latest round of funding is a sign of how British tech companies, especially those based in the capital are attracting attention from the US venture groups. Herman Narula, the co-founder of the company said the new funding will be used to hire more employees. He said that the company has grand ambitions to create an OS for an entirely new class of apps.

More about Improbable

Improbable was found in 2012 by Herman Narula and Rob Whitehead, computer scientists at Cambridge University. The platform creates conditions which are needed to develop large scale simulations. It simplifies things for developers who at present face a lot of issues when developing 3D environments. The startup manages the load across serves and simplifies the actual code development that can be written for one machine and done with use of engines such as Unreal and Unity.

Currently this technology is mostly used with VR demonstrations and games, but Improbable’s  Andressen Horowitz partner Chris Dixon  said a lot more is possible beyond gaming, urban planning, economics, transportation, defense etc.